top of page
Screenshot_1.png

Smell

Screenshot_2.png
Multiplayer Boss Fight

Personal thesis project

(Solo development but I did not create the art)

Some of the tasks I faced during this project:

  • Make a functioning multiplayer project by letting players connect to a server, create rooms, choose between 2 playable characters, and join the same instance of the game

  • Create an ability system for the player

  • Use Render Textures to display the ability's skill checks on screen.

  • Create a boss NPC with different states using FSM

  • Make use of Unity's particle system to create all the projectiles in the game

  • Create all the animation inside the engine

  • Implement all Sound and UI in the game

  • Use Unity's tile map system and 2DTilemapExtras package to create the environment

bottom of page