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Escape The Dungeon
Group Project of 6
(2 Programmers / 4 Artists)
Some highlighted tasks that I worked on during the project:
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Implement a companion AI for the player that follows them around and picks up med kits using A* Pathfinding algorithm
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Develop roaming enemies that follow a set path and detects for the player using A* Pathfinding algorithm
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Create 'crowd' NPCs that randomly run around the map using A* Pathfinding algorithm
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Handled random enemy spawning after they die
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Created the lighting using URP (Universal Render Pipeline)
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Setup scene management
Links to Project:

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