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Escape The Dungeon

Group Project of 6

(2 Programmers / 4 Artists)

Some highlighted tasks that I worked on during the project:

  • Implement a companion AI for the player that follows them around and picks up med kits using A* Pathfinding algorithm

  • Develop roaming enemies that follow a set path and detects for the player using A* Pathfinding algorithm

  • Create 'crowd' NPCs that randomly run around the map using A* Pathfinding algorithm

  • Handled random enemy spawning after they die

  • Created the lighting using URP (Universal Render Pipeline)

  • Setup scene management

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